Fate Core: Creating a Character for Mindjammer 2nd edition
Now that the Fate Core rules are out as part of Evil Hat’s mega-Kickstarter, I thought I’d post one of the characters we’ve been using in the Mindjammer 2nd edition playtest. So, without further ado, may I introduce you to Mayameer K’Soo, elite Space Force 2-pilot!
K’Soo is a xenomorph – an organic life form derived from uplifted animals in the First Age of Space. Before Rediscovery, xenomorphs weren’t considered full citizens of the Commonality, and on many Core Worlds were even considered property. In the Expansionary Era that has become a nonsense, and xenomorphs now find themselves in a wide variety of legal states, depending on their homeworld and place of residence. K’Soo is felinoid, derived from the great cats of Old Earth, and has a genotype divergence of 80, which means she looks mostly human, but with some clearly marked feline features – probably catlike irises, sharpened facial features, and abundant, mane-like hair. She’s also sleek and sensuous, with excellent reflexes, and makes a formidable 2-pilot aboard Space Force vessels.
|Occupation:||Starship Pilot||Apparent Age:||30 standard years|
|Physical Stress:||(1) (2)||Mental Stress:||(1) (2) (3) (4)|
|High Concept:||Elite Space Force 2-Pilot|
|Cultural Aspect:||Rediscovering Lost Worlds|
|Phase Aspects:||Sensuous C-Person, Sublimated Predator Instinct, Unfathomable Relationship with the Magnanimous Intervention|
|Game Aspects:||Humanity is Transcending, Ubiquitous Cultural Conflict|
|Fair (+2):||Empathy||Ranged Combat||Notice|
|Average (+1):||Unarmed Combat||Athletics||Stealth||Deceit|
|Starship Pilot:||use Pilot skill for starship actions|
|Gunnery:||use Ranged Combat skill for starship actions|
|ENHANCEMENTS AND SPECIAL ABILITIES|
|Skill Chip (Starship Pilot):||+2 skill bonus with Mindscape contact|
|Hyper-Reflexes:||+2 bonus to initiative and dodging|
|Space Force Null-Pistol (aspect)|
|Mindscape Implant (aspect)|
|The Magnanimous Intervention (starship): Good (+3) Gravity Engines, Fair (+2) Planing Engines, Average (+1) Passive Sensors|
That’s it for starters – I’ll be blogging more about my work on Burn Shift – the post-apocalyptic setting for the Fate Core Kickstarter, next week, and of course much more about Mindjammer 2nd edition, due Spring 2013!
Normandy, December 2012